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Screenshot.

Welcome to the home page of the Java MD3 Model Viewer, a windowed Java program that uses OpenGL to display Quake 3 .md3 model files.


What's new?

07/07/2002 - Mail problems.

[KLR8] - Just a quick note to let everyone know that the klr8@fragland.net e-mail address has been having problems the last month or so. If you want to contact me, please use klr8@ervacon.com from now on. If you send me any mail recently, and I did not respond to it, send it again because I probably didn't get it!

19/08/2001 - Stasis.

[KLR8] - Ouch. It has been very silent here for the past couple of months. The thing is that I currently don't have the time and motivation to work on the program. This might change in the future, but for now the project is pretty much in stasis.

Since this is a GPL project, anybody who is interested in doing further development on it is welcome to contact me. I've had lots of fun working on this product and I'm sure there's somebody out there willing to take the challenge! Anyway, if you're interested, let me know!

Also, if something interesting happens (somebody continues my work, I start on it again or whatever) I'll post it here. Take care!

25/03/2001 - Version 1.2.4 beta available.

[KLR8] - Hello everybody. Sorry for the lack of updates recently. I'm planning to start working on the viewer again next month. I'll keep all of you posted. Anyway, I've decided to make my last internal version available for download: 1.2.4 beta. It has a handful of updates:

  • The 'field of view', 'near plane distance' and 'far plane distance' properties of the OpenGL canvas can now be set in the options dialog.
  • Bug fix: mesh names are now case insensitive.
  • Added 'Help | Tips' menu item with tips for effective use.
  • Mouse cursor switches to 'WAIT_CURSOR' on long running operations.
  • All dialogs can now be closed by pressing the escape key.

All you have to do is download the update using this link:

The zip file only contains one file: md3view.jar. Replace your current md3view.jar with this new one and you should be ready to go! (If you're not running the Java MD3 Model Viewer yet, first download and install the 1.2.3 version. Check the download area for more details.)

24/11/2000 - Some bits of news.

[KLR8] - Just thought I'd mention some stuff to all of you:

  • The site experienced some down time over the last couple of days. Sorry for that, but we're back in business now!
  • The viewer seems to work nicely with the new GL4Java version 2.5.0.0 libraries.
  • Quake III: Team Arena models also seem to be largely compatible with the viewer. I'll try to support all of their new features in the next release!

On a further note. I'm still lacking the time to do some real work on the viewer, but hopefully that will change soon. Fingers crossed!

29/09/2000 - Not dead yet.

[KLR8] - Hello everybody. As you probably noticed, I've not had much time lately to work on the viewer or post to the site. Things will stay like this for some time. The reason being that I'm moving, switching jobs and lots of other tedious stuff.

Anyway, I've had some requests for new functionality, the most interesting one being support for the Star Trek Voyager: Elite Force .MDR model format. If anybody is interested in coding this, let me know, and I'll send you my latest source code image.

03/07/2000 - Interesting tidbit.

[KLR8] - Today I read the article The Cathedral and the Bazaar by Eric S. Raymond, and I must say I was pleasantly surprised. Even though I've never really pushed the Java MD3 Model Viewer as an open source project (while in fact it is), I could easily recognize most observations that Raymond makes from my own experiences with the viewer. It's one of those few papers that made me think That's right! numerous times. If you've got some extra time on your hands, I suggest you read it!

27/06/2000 - Boba Fett model!

Screenshot.

[KLR8] - Whoa, Mike and Bill Jukes have released a Boba Fett model! And damn, this model is so fine it can't be told in fear of mankind! I suggest you add this one to your collection!

24/06/2000 - Version 1.2.3 released!

[KLR8] - Finally, after a long waiting period, version 1.2.3 of the Java MD3 Model Viewer has arrived! This version has quite some interesting new features:

  • Texture properties display.
  • New export texture coordinate maps functionality. Skinners will love this one! It will produce texture coordinate maps for the textures of a model. The images below illustrate the result for Keel's texture.


  • Background color selection.
  • Render information display.
  • Lots of bug fixes!
  • ...
Check the README.html for a complete overview of all changes.

Just visit the download area for the required download links. As always, I would like to remind those people that already run the viewer that they do NOT need to download the Java Runtime and GL4Java library again. These folks just have to replace their old Java MD3 Model Viewer files with the new ones found in Java_MD3View_v1_2_3.zip.

18/06/2000 - Final 1.2.3 version coming soon.

[KLR8] - Hey everybody, I'm not dead yet :-). The final version of the 1.2.3 series of the Java MD3 Model Viewer will be coming soon now. Seems like Id is not going to release the tools source code anyway, so there's no point in waiting for it. Also, I want to release it before I go chill out for the summer :-).

10/05/2000 - Java version 1.3.

[KLR8] - Sun released a new Java version yesterday: Java 2 Platform Version 1.3. I'm just letting everybody know that the Java MD3 Model Viewer works fine with this new Java runtime. Very fine even! The performance seems to be quite a bit better then when using the old 1.2.2. A local download is now available in the download area.

28/04/2000 - Mac port.

[KLR8] - Tom Naughton just send me a link to a page that has a quick & dirty Mac port of the Java MD3 Model Viewer. If you would like to try the viewer on your Mac, I suggest you visit the page.

26/04/2000 - PakRat.

[KLR8] - The Java MD3 Model Viewer has produced some offspring: PakRat. PakRat is a full featured Quake 1, 2 and 3 model viewer for the Mac. Go check it out and let all your Mac using friends know about this beauty!


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Pages by Erwin 'KLR8' Vervaet (klr8@fragland.net)
Unauthorized reproduction is unauthorized!